Importing your models individually and assigning them to layers in Lumion is one method to enhance your Lumion performance quickly. For instance, you can import the building structure and rock elements separately and assign them to layers in Lumion’s editor rather than importing the entire model from SketchUp (along with furnishings, drapes, and other objects).

1.5: Enhance scene construction

With Lumion 12’s significant update, it is now much simpler and more pleasant to transform 3D models into gripping representations. The entire programme is quicker and more streamlined, enabling creativity to be spurred by inspiration.

Now, the development process feels natural when creating a quiet, lovely suburban community, such as for a new-build private home design. It’s thrilling to convey the vibrant atmosphere of a metropolitan street where you’ve created a chic apartment complex.

Rendering is easier, more efficient, and cleaner with Lumion 12 laptops. assisting you to explore the core of your design while taking pleasure in the process.

1.5: Imported Models Library and Improved Objects Library for Lumion

Object Collections (1.5.1):

For instance, it simply takes a few seconds to browse through the 6,400 objects in the upgraded object collection and place the trees, plants, cars, and people that give the area life.

How To Improved Scene building In Lumion 12?

1.5.2: Enhanced object tags and library selector

Now, the new library picker (selector) is employed elsewhere as well, such as:

  1. landscape -> paint: terrain, side-rock textures library, and terrain preset library.
  2. Landscape -> Landscape Grass: Library of Scatter Objects
  3. Window for object properties: The License Plates Library for automobiles.
  4. See Section 1.2 Surface Decals under Effects Objects -> Decals (new).

Info Card: The object preview window has been replaced by the Info Card in Lumion 12.0. This shows:

Info Card: The object preview window has been replaced by the Info Card in Lumion 12.0. This shows:

  • the name of the object in the Object Library that is now beneath the mouse pointer or that is currently chosen.
  • a larger preview image with the Color Wheel Icon to see whether an object can have some surfaces coloured differently.
  • the button to add to favourites.
  • tag objects. Clickable search terms will display all library objects with the same Tag.
  • New Material The word “new” is no longer used in search. To locate all fresh content, use the object tag “L12”.
  • New Material A blue dot may be seen in the upper left corner of each thumbnail.


  • When you search using an object’s tag, you can navigate to the object’s position in the Lumion Library by clicking the thumbnail image.
  • Every Category: To navigate the Library pages, roll your mouse wheel over them.
  • Every Category: To leave a folder or collection, click the back button on your mouse or press Backspace.

Read more about the object library in Section 2:

1.5.3: Enhancements to Imported Models Models and Groups Imported from the Library:
The import button is now present in the Library interface.

      • Imported Models and Groups: Folder thumbnails have taken the place of the tabs for custom categories.
      • Models and Groups that have been imported: the material can now be sorted by name or date.

  • Animated Imported Models: If the Import Animations button is turned on when importing an animated model, the model in the Library will automatically receive the “animated” Tag. It is simple to filter on only animated models because of this.
  • Object Tags: When a search term or tag is clicked, just like in the Lumion Library, all objects with that tag are displayed. Only the Category name and the aforementioned “animated” tag are currently used as tags.


1.5.4: Better Material process

  1. Maps based on Standard Materials and those that are not: Instead of having to add alpha maps in an image editor application like Photoshop or a comparable one to blend the maps together, you may now load each of the supported maps individually in Lumion. For the following alpha maps:
  • Map in colour.
  • Alpha Clip Map for Emissiveness, Reflectivity, and Object Clipping.
  • Glossary Map

  • The maps can also be removed as necessary.
  • Material Mode: All interfaces have been updated in material mode.
  • Context menus are completely integrated into the new Material Editor interface (see Section 1.6.7: New Context Menus).
  • The Reflectivity/Clipping/Emissiveness Mask slot will now display the alpha channel for textures that were previously included in the Imported Model Material.
  • Now, when you enter the Standard Material, the toggle controls for Reflectivity, Clipping Mask, and Emissiveness are displayed beneath the Map Scale Slider.


1.5.5 Enhanced Groups and Library for Groups

Groups: New Category:

  • The Groups Category now houses saved Groups. The same choices are available as in the Imported Model
  • Library:
    Set a unique group name and a unique folder.

    • Import New Group (load) files that have been saved in Lumion’s earlier versions.
  • Groups: The new Character Billboards and other Effects Objects can now be grouped.
  • Delete: When hovering the mouse pointer over the Group Node, all items that are a part of the Group will now also be highlighted.
  • Groups: The speed of importing Group files has been improved.

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